Oculus acquired companies working to view tracking technology

One of the three leaders of the race in a virtual reality company Oculus VR, as it turns out, is not going to give up and started throwing her business. Despite the relatively modest sales of current models of VR-set, Oculus management intends to actively develop and improve technology. Earlier was ajar veil of secrecy over the fact that the next version of the Oculus Rift headset will be wireless. And we now know that in future models Oculus helmets might be involved tracking technology human sight.

Oculus acquired companies working to view tracking technology

This is evidenced by the acquisition of the Danish startup Oculus The Eye Tribe, which is engaged in active research in the field of tracking the direction of human sight. Just imagine what kind of possibilities this will open up to developers VR-games and applications. If VR-headset will be able to keep track of the point at which a person looks, it is possible to abandon the usual us interface, using the analog stick and buttons. You can select menu items just by holding his gaze on them. And if you look at things more widely, the technology allows you to use VR-helmets people Disabled. A paralyzed person can type texts and surf the Internet with only one of his eyes. This will allow the company Oculus to discover a whole new segment of the market, outside the entertainment industry. A few words about the company The Eye Tribe. She founded the Danish talented engineers and programmers, who for several years have developed software environment within which any developer can adapt the smartphone, tablet or personal computer under control with just one glance. And now all these achievements belong to Oculus, and if more precisely - the company of Mark Zuckerberg's Facebook. The leaked very interesting information that, among other things, The Eye Tribe has developed a virtual reality very unusual rendering technology, when the computer calculates only the portion of the image to which the user is looking at the moment. This will reduce the demand games and applications in computing power, and can even make a small VR-revolution.